How Literature Influences Video Games
Many well-known novels have been turned into movies over the years, creating a symbiotic relationship between literature and film. The two interact with each other in various ways, changing the way each medium tells a story.
Video games in particular owe a lot to film as a visual medium, usually using themes and imagery from popular blockbusters and books. To create their masterpiece, the developers were repeatedly influenced by literary works. So if you don’t like books, how about picking up these games?
A centuries-old fictional conflict between the Assassins, who fight for peace and free will, and the Templars, who seek peace through order and control, is depicted in this action stealth video game franchise. -open world adventure. The game weaves together historical facts, science fiction and fictional characters with real historical individuals and events. Assassin’s Creed, considered the spiritual successor to the Prince of Persia series, is based on the novel by Slovenian author Vladimir Bartol. Alamoutwhich was based on the true Hashashin sect of the medieval Middle East.
Although the publishers of this action-adventure game haven’t made it clear that most of the writing is borrowed from the works of Stephen King, the game opens with a quote from him: “Nightmares exist in apart from logic and there is little pleasure in having explanations. .”
The last of us
This 2013 action-adventure game developed by Naughty Dog, borrows heavily from The road, a book by Cormac McCarthy. While the novel features an unnamed man and an unnamed boy visiting what remains of post-apocalyptic America, in Last of Us the player controls Joel, a smuggler tasked with escorting a teenage girl, Ellie, across the post-apocalyptic United States. The themes are fairly identical and they also feature long periods of almost peaceful silences which are abruptly interrupted by bursts of violence and gunfights.
The name of this gothic horror action-adventure game in Japan is called “Akumajō Dracula”. This free adaptation of Bram Stroker’s Dracula story. But it also borrows heavily from other horror novels such as Lovecraft, Carmilla, and divine comedy.
A Song for Leibowitz, a post-apocalyptic book set after a nuclear war has decimated the planet, serves as the premise of this role-playing video game. After the destruction of the universe, the remaining population completely abandoned technology and returned to living in a more archaic way. Many of the same concepts from Fallout are covered in the book, including historical cycles and the depravity of human nature during and after war.
The Binding Of Isaac – Influenced By The Bible
The title and plot of this game are taken from a passage in the Bible. Isaac, scared for his life, retreats to the monster-filled basement of their home where he must struggle to survive after his mother receives a message from God demanding her son’s life as a sign of her faith.